Omniverse & USD Developer

Filled
February 23, 2026

Job Description

We are seeking a skilled Omniverse & USD Developer with hands-on experience in NVIDIA Omniverse and a deep understanding of the USD (Universal Scene Description) framework. The ideal candidate will help build, optimize, and maintain complex 3D pipelines for simulation, collaboration, and virtual production workflows.

Key Responsibilities

USD & 3D Pipeline Integration

  • Develop, manipulate, and optimize USD scenes for complex 3D environments.
  • Customize USD schemas and layers for animation, lighting, and physics workflows.
  • Integrate USD with DCC tools like Maya, Blender, Houdini, or Unreal Engine.

Omniverse Development

  • Build Omniverse Extensions using Python or C++ (Kit SDK, Isaac Sim, etc.).
  • Create and manage Omniverse Connectors for interoperability between applications (CAD, BIM, DCC, etc.).
  • Configure and deploy Omniverse Nucleus servers for collaborative asset management.

Simulation & Collaboration Workflows

  • Implement real-time collaboration pipelines using Omniverse.
  • Work with robotics or physics simulations (e.g., Isaac Sim, PhysX).
  • Collaborate with artists, designers, and engineers to streamline workflows.

Performance Optimization

  • Profile and optimize large USD scenes for memory and runtime performance.
  • Leverage Level of Detail (LoD), instancing, and efficient asset referencing.

Required Skills & Qualifications

  • Strong hands-on experience with USD (Pixar’s Universal Scene Description).
  • Experience working with NVIDIA Omniverse (Kit SDK, Code, Create, or Isaac Sim).
  • Proficient in Python; C++ knowledge is a plus.
  • Familiarity with 3D content creation tools (Blender, Maya, 3ds Max, Houdini).
  • Understanding of real-time 3D graphics, physics simulations, or digital twins.
  • Experience in collaborative 3D environments or virtual production workflows.